a data structure to manage information needed by audio unit More...
#include <mo_audio.h>
Public Member Functions | |
MoAudioUnitInfo () | |
constructor | |
~MoAudioUnitInfo () | |
desctructor | |
Public Attributes | |
AudioStreamBasicDescription | m_dataFormat |
UInt32 | m_bufferSize |
UInt32 | m_bufferByteSize |
Float32 * | m_ioBuffer |
bool | m_done |
a data structure to manage information needed by audio unit
)
MoAudioUnitInfo::MoAudioUnitInfo | ( | ) | [inline] |
constructor
MoAudioUnitInfo::~MoAudioUnitInfo | ( | ) | [inline] |
desctructor
AudioStreamBasicDescription MoAudioUnitInfo::m_dataFormat |
Float32* MoAudioUnitInfo::m_ioBuffer |