checkInput() | MoAudio | [static] |
getSampleRate() | MoAudio | [inline, static] |
init(Float64 srate, UInt32 frameSize, UInt32 numChannels) | MoAudio | [static] |
initIn() | MoAudio | [protected, static] |
initOut() | MoAudio | [protected, static] |
m_au | MoAudio | [static] |
m_bindle | MoAudio | [static] |
m_callback | MoAudio | [static] |
m_frameSize | MoAudio | [static] |
m_handleInput | MoAudio | [static] |
m_hasInit | MoAudio | [protected, static] |
m_hwSampleRate | MoAudio | [static] |
m_info | MoAudio | [static] |
m_isMute | MoAudio | [static] |
m_isRunning | MoAudio | [protected, static] |
m_numChannels | MoAudio | [static] |
m_renderProc | MoAudio | [static] |
m_srate | MoAudio | [static] |
shutdown() | MoAudio | [static] |
start(MoCallback callback, void *bindle) | MoAudio | [static] |
stop() | MoAudio | [static] |
vibrate() | MoAudio | [static] |